Sets the specified event object to the signaled state.
Syntax
BOOL WINAPI SetEvent(
__in HANDLE hEvent
);
Parameters
- hEvent [in]
-
A handle to the event object. The
CreateEvent or
OpenEvent function returns this handle.
The handle must have the EVENT_MODIFY_STATE access right. For more information, see
Synchronization Object Security and Access Rights.
Return Value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call
GetLastError.
Remarks
The state of a manual-reset event object remains signaled until it is set explicitly to the nonsignaled state by the
ResetEvent function. Any number of waiting threads, or threads that subsequently begin wait operations for the specified event object by calling one of the
wait functions, can be released while the object's state is signaled.
The state of an auto-reset event object remains signaled until a single waiting thread is released, at which time the system automatically sets the state to nonsignaled. If no threads are waiting, the event object's state remains signaled.
Setting an event that is already set has no effect.
Examples
For an example that uses
SetEvent, see
Using Event Objects.
Requirements
| Minimum supported client | Windows 2000 Professional |
| Minimum supported server | Windows 2000 Server |
| Header | Winbase.h (include Windows.h) |
| Library | Kernel32.lib |
| DLL | Kernel32.dll |
See Also
CreateEvent
Event Objects
OpenEvent
PulseEvent
ResetEvent
Synchronization Functions
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Build date: 11/6/2008