SetConsoleTextAttribute Function

Sets the attributes of characters written to the console screen buffer by the WriteFile or WriteConsole function, or echoed by the ReadFile or ReadConsole function. This function affects text written after the function call.

Syntax

C++
BOOL WINAPI SetConsoleTextAttribute(
  __in  HANDLE hConsoleOutput,
  __in  WORD wAttributes
);

Parameters

hConsoleOutput [in]

A handle to the console screen buffer. The handle must have the GENERIC_READ access right. For more information, see Console Buffer Security and Access Rights.

wAttributes [in]

The character attributes.

Return Value

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

To determine the current color attributes of a screen buffer, call the GetConsoleScreenBufferInfo function.

Examples

For an example, see Using the High-Level Input and Output Functions.

Requirements

Minimum supported clientWindows 2000 Professional
Minimum supported serverWindows 2000 Server
HeaderWincon.h (include Windows.h)
LibraryKernel32.lib
DLLKernel32.dll

See Also

Console Functions
Console Screen Buffers
GetConsoleScreenBufferInfo
ReadConsole
ReadFile
WriteConsole
WriteFile

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Build date: 11/19/2009

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