Sets the specified event object to the nonsignaled state.
Syntax
BOOL WINAPI ResetEvent(
__in HANDLE hEvent
);
Parameters
- hEvent [in]
-
A handle to the event object. The
CreateEvent or
OpenEvent function returns this handle.
The handle must have the EVENT_MODIFY_STATE access right. For more information, see
Synchronization Object Security and Access Rights.
Return Value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call
GetLastError.
Remarks
The state of an event object remains nonsignaled until it is explicitly set to signaled by the
SetEvent or
PulseEvent function. This nonsignaled state blocks the execution of any threads that have specified the event object in a call to one of the
wait functions.
The
ResetEvent function is used primarily for manual-reset event objects, which must be set explicitly to the nonsignaled state. Auto-reset event objects automatically change from signaled to nonsignaled after a single waiting thread is released.
Resetting an event that is already reset has no effect.
Examples
For an example that uses
ResetEvent, see
Using Event Objects.
Requirements
| Minimum supported client | Windows 2000 Professional |
| Minimum supported server | Windows 2000 Server |
| Header | Winbase.h (include Windows.h) |
| Library | Kernel32.lib |
| DLL | Kernel32.dll |
See Also
- CreateEvent
- Event Objects
- OpenEvent
- PulseEvent
- SetEvent
- Synchronization Functions
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Build date: 11/19/2009