InterlockedIncrement64 function (Windows)

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InterlockedIncrement64 function

Applies to: desktop apps | Metro style apps

Increments (increases by one) the value of the specified 64-bit variable as an atomic operation.

To operate on 32-bit values, use the InterlockedIncrement function.

Syntax

LONGLONG __cdecl InterlockedIncrement64(
  __inout  LONGLONG volatile *Addend
);

Parameters

Addend [in, out]

A pointer to the variable to be incremented.

Return value

The function returns the resulting incremented value.

Remarks

The variable pointed to by the Addend parameter must be aligned on a 64-bit boundary; otherwise, this function will behave unpredictably on multiprocessor x86 systems and any non-x86 systems. See _aligned_malloc.

The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.

This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedIncrement64.

This function generates a full memory barrier (or fence) to ensure that memory operations are completed in order.

Itanium-based systems:  For performance-critical applications, use InterlockedIncrementAcquire64 or InterlockedIncrementRelease64 instead.

Requirements

Minimum supported client

Windows Vista

Minimum supported server

Windows Server 2003

Header

WinBase.h (include Windows.h)

See also

Interlocked Variable Access
InterlockedIncrement
InterlockedIncrementAcquire64
InterlockedIncrementRelease64
Synchronization Functions

 

 

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Build date: 3/7/2012