InterlockedDecrement function (Windows)

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InterlockedDecrement function

Applies to: desktop apps | Metro style apps

Decrements (decreases by one) the value of the specified 32-bit variable as an atomic operation.

To operate on 64-bit values, use the InterlockedDecrement64 function.

Syntax

LONG __cdecl InterlockedDecrement(
  __inout  LONG volatile *Addend
);

Parameters

Addend [in, out]

A pointer to the variable to be decremented.

Return value

The function returns the resulting decremented value.

Remarks

The variable pointed to by the Addend parameter must be aligned on a 32-bit boundary; otherwise, this function will behave unpredictably on multiprocessor x86 systems and any non-x86 systems. See _aligned_malloc.

The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.

This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedDecrement.

This function generates a full memory barrier (or fence) to ensure that memory operations are completed in order.

Itanium-based systems:  For performance-critical applications, use InterlockedDecrementAcquire or InterlockedDecrementRelease instead.

Requirements

Minimum supported client

Windows XP

Minimum supported server

Windows Server 2003

Header

WinBase.h (include Windows.h)

Library

Kernel32.lib

DLL

Kernel32.dll

See also

Interlocked Variable Access
InterlockedDecrement64
InterlockedDecrementAcquire
InterlockedDecrementRelease
Synchronization Functions

 

 

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Build date: 3/7/2012