Creates or opens a named or unnamed event object and returns a handle to the object.
Syntax
HANDLE WINAPI CreateEventEx(
__in_opt LPSECURITY_ATTRIBUTES lpEventAttributes,
__in_opt LPCTSTR lpName,
__in DWORD dwFlags,
__in DWORD dwDesiredAccess
);
Parameters
- lpEventAttributes [in, optional]
-
A pointer to a SECURITY_ATTRIBUTES structure. If
lpEventAttributes is NULL, the event handle cannot be inherited by child processes.
The lpSecurityDescriptor member of the structure specifies a
security descriptor for the new
event. If lpEventAttributes is NULL, the event gets a default security descriptor.
The ACLs in the default security descriptor for an event come from the primary or impersonation token of the creator.
- lpName [in, optional]
-
The name of the event object. The name is limited to
MAX_PATH characters. Name comparison is case sensitive.
If lpName is NULL, the event object is created without a name.
If lpName matches the name of another kind of object in the same name space (such as an existing semaphore, mutex, waitable timer, job, or
file-mapping object), the function fails and the
GetLastError function returns
ERROR_INVALID_HANDLE. This occurs because these objects share the same name space.
The name can have a "Global\" or "Local\" prefix to explicitly create the object in the global or session
name space. The remainder of the name can contain any character except the backslash character (\). For more
information, see Kernel Object Namespaces. Fast user switching is implemented using Terminal Services sessions. Kernel object names must follow the guidelines outlined
for Terminal Services so that applications can support multiple users.
The object can be created in a private namespace. For more information, see Object Namespaces.
- dwFlags [in]
-
This parameter can be one or more of the following values.
| Value | Meaning |
- CREATE_EVENT_INITIAL_SET
- 0x00000002
| The initial state of the event object is signaled; otherwise, it is nonsignaled.
|
- CREATE_EVENT_MANUAL_RESET
- 0x00000001
| The event must be manually reset using the ResetEvent function. Any number of
waiting threads, or threads that subsequently begin wait operations for the specified event object, can be
released while the object's state is signaled.
If this flag is not specified, the system automatically resets the event after releasing a single waiting thread.
|
- dwDesiredAccess [in]
-
The access mask for the event object. For a list of access rights, see
Synchronization Object Security and Access Rights.
Return Value
If the function succeeds, the return value is a handle to the event object. If the named event object existed
before the function call, the function returns a handle to the existing object and
GetLastError returns
ERROR_ALREADY_EXISTS.
If the function fails, the return value is NULL. To get extended error information, call
GetLastError.
Remarks
Any thread of the calling process can specify the event-object handle in a call to one of the
wait functions. The single-object wait functions return
when the state of the specified object is signaled. The multiple-object wait functions can be instructed to
return either when any one or when all of the specified objects are signaled. When a wait function returns, the
waiting thread is released to continue its execution.
The initial state of the event object is specified by the dwFlags parameter. Use
the SetEvent function to set the state of an event object to
signaled. Use the ResetEvent function to reset
the state of an event object to nonsignaled.
When the state of a manual-reset event object is signaled, it remains signaled until it is explicitly reset to
nonsignaled by the ResetEvent function. Any number of
waiting threads, or threads that subsequently begin wait operations for the specified event object, can be
released while the object's state is signaled.
Multiple processes can have handles of the same event object, enabling use of the object for interprocess
synchronization. The following object-sharing mechanisms are available:
-
A child process created by the CreateProcess function
can inherit a handle to an event object if the lpEventAttributes parameter of
CreateEvent enabled inheritance.
-
A process can specify the event-object handle in a call to the
DuplicateHandle function to create a duplicate
handle that can be used by another process.
-
A process can specify the name of an event object in a call to the
OpenEvent or CreateEvent function.
Use the CloseHandle function to close the handle. The
system closes the handle automatically when the process terminates. The event object is destroyed when its last
handle has been closed.
Requirements
| Minimum supported client | Windows Vista |
| Minimum supported server | Windows Server 2008 |
| Header | Winbase.h (include Windows.h) |
| Library | Kernel32.lib |
| DLL | Kernel32.dll |
| Unicode and ANSI names | CreateEventExW (Unicode) and CreateEventExA (ANSI) |
See Also
- CloseHandle
- Event Objects
- Object Names
- Synchronization Functions
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Build date: 10/8/2009