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SetMenu function

Assigns a new menu to the specified window.

Syntax


BOOL WINAPI SetMenu(
  _In_      HWND hWnd,
  _In_opt_  HMENU hMenu
);

Parameters

hWnd [in]

Type: HWND

A handle to the window to which the menu is to be assigned.

hMenu [in, optional]

Type: HMENU

A handle to the new menu. If this parameter is NULL, the window's current menu is removed.

Return value

Type: BOOL

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

The window is redrawn to reflect the menu change. A menu can be assigned to any window that is not a child window.

The SetMenu function replaces the previous menu, if any, but it does not destroy it. An application should call the DestroyMenu function to accomplish this task.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Winuser.h (include Windows.h)

Library

User32.lib

DLL

User32.dll

See also

Reference
DestroyMenu
GetMenu
Conceptual
Menus

 

 

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