InsertMenuItem function
Applies to: desktop apps only
Inserts a new menu item at the specified position in a menu.
Syntax
BOOL WINAPI InsertMenuItem( __in HMENU hMenu, __in UINT uItem, __in BOOL fByPosition, __in LPCMENUITEMINFO lpmii );
Parameters
- hMenu [in]
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Type: HMENU
A handle to the menu in which the new menu item is inserted.
- uItem [in]
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Type: UINT
The identifier or position of the menu item before which to insert the new item. The meaning of this parameter depends on the value of fByPosition.
- fByPosition [in]
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Type: BOOL
Controls the meaning of uItem. If this parameter is FALSE, uItem is a menu item identifier. Otherwise, it is a menu item position. See Accessing Menu Items Programmatically for more information.
- lpmii [in]
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Type: LPCMENUITEMINFO
A pointer to a MENUITEMINFO structure that contains information about the new menu item.
Return value
Type: BOOL
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, use the GetLastError function.
Remarks
The application must call the DrawMenuBar function whenever a menu changes, whether the menu is in a displayed window.
In order for keyboard accelerators to work with bitmap or owner-drawn menu items, the owner of the menu must process the WM_MENUCHAR message. See Owner-Drawn Menus and the WM_MENUCHAR Message for more information.
Examples
For an example, see Example of Menu-Item Bitmaps.
Requirements
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Minimum supported client | Windows 2000 Professional |
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Minimum supported server | Windows 2000 Server |
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Header |
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Library |
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DLL |
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Unicode and ANSI names | InsertMenuItemW (Unicode) and InsertMenuItemA (ANSI) |
See also
- Reference
- DrawMenuBar
- MENUITEMINFO
- Conceptual
- Menus
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Build date: 2/3/2012