The ReleaseCapture function releases the mouse capture from a window in the current thread and restores normal mouse input processing. A window that has captured the mouse receives all mouse input, regardless of the position of the cursor, except when a mouse button is clicked while the cursor hot spot is in the window of another thread.
Syntax
BOOL ReleaseCapture(VOID);
Return Value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
An application calls this function after calling the SetCapture function.
Windows 95/98/Me: Calling ReleaseCapture causes the window that is losing the mouse capture to receive a WM_CAPTURECHANGED message.
Example
For an example, see Drawing Lines with the Mouse.
Function Information
| Minimum DLL Version | user32.dll |
|---|
| Header | Declared in Winuser.h, include Windows.h |
|---|
| Import library | User32.lib |
|---|
| Minimum operating systems |
Windows 95, Windows NT 3.1 |
|---|
See Also