AnimationClock Properties
.NET Framework 4.5
The AnimationClock type exposes the following members.
| Name | Description | |
|---|---|---|
|
Controller | Gets a ClockController that can be used to start, pause, resume, seek, skip, stop, or remove this Clock. (Inherited from Clock.) |
|
CurrentGlobalSpeed | Gets the rate at which the clock's time is currently progressing, compared to real-world time. (Inherited from Clock.) |
|
CurrentGlobalTime | Gets the current global time, as established by the WPF timing system. (Inherited from Clock.) |
|
CurrentIteration | Get the current iteration of this clock. (Inherited from Clock.) |
|
CurrentProgress | Gets the current progress of this Clock within its current iteration. (Inherited from Clock.) |
|
CurrentState | Gets a value indicating whether the clock is currently Active, Filling, or Stopped. (Inherited from Clock.) |
|
CurrentTime | Gets this clock's current time within its current iteration. (Inherited from Clock.) |
|
Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
|
HasControllableRoot | Gets a value that indicates whether this Clock is part of a controllable clock tree. (Inherited from Clock.) |
|
IsPaused | Gets a value that indicates whether this Clock, or any of its parents, is paused. (Inherited from Clock.) |
|
NaturalDuration | Gets the natural duration of this clock's Timeline. (Inherited from Clock.) |
|
Parent | Gets the clock that is the parent of this clock. (Inherited from Clock.) |
|
Timeline | Gets the AnimationTimeline that describes this clock's behavior. |