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Vector3D.Equals Method (Object)

Determines whether the specified object is a Vector3D structure and whether the X, Y, and Z properties of the specified Object are equal to the X, Y, and Z properties of this Vector3D structure.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public override bool Equals(
	Object o


Type: System.Object

The object to compare.

Return Value

Type: System.Boolean
true if o is a Vector3D structure and is identical with this Vector3D structure; false otherwise.

If o is not a Vector3D structure, this method returns false.

Vector3D values are described using Double values. Because the value of a Double can lose precision when operated upon, a comparison between two Vector3D values that are logically equal might fail.

The following example shows how to check if an Object and a Vector3D structure are equal.

// Compares an Object and a Vector3D for equality using the non-static Equals method.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Boolean areEqual;

areEqual = vector1.Equals(vector2);
// areEqual is False	

.NET Framework

Supported in: 4.6, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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