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Rect3D.Offset Method (Rect3D, Double, Double, Double)

Gets or sets an offset value by which the location of a Rect3D is translated.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Rect3D Offset(
	Rect3D rect,
	double offsetX,
	double offsetY,
	double offsetZ


Type: System.Windows.Media.Media3D.Rect3D

Rect3D to be translated.

Type: System.Double

Offset along the X axis.

Type: System.Double

Offset along the Y axis.

Type: System.Double

Offset along the Z axis.

Return Value

Type: System.Windows.Media.Media3D.Rect3D
A Rect3D value that represents the result of the offset.

Rect3D is typically used to represent the bounds of a MeshGeometry3D or Model3D.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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