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IInputSessionChannel Interface

Defines the interface that associates an input channel with a session.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public interface IInputSessionChannel : IInputChannel, 
	IChannel, ICommunicationObject, ISessionChannel<IInputSession>

The IInputSessionChannel type exposes the following members.

  NameDescription
Public propertySupported by Silverlight for Windows PhoneLocalAddressGets the address on which the input channel receives messages. (Inherited from IInputChannel.)
Public propertySupported by Silverlight for Windows PhoneSessionGets the type of session associated with the channel. (Inherited from ISessionChannel<TSession>.)
Public propertySupported by Silverlight for Windows PhoneStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginReceive(AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneBeginReceive(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneBeginTryReceiveBegins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneBeginWaitForMessageBegins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneEndReceiveCompletes an asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneEndTryReceiveCompletes the specified asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneEndWaitForMessageCompletes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodSupported by Silverlight for Windows PhoneOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneReceive()Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneReceive(TimeSpan)Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneTryReceiveTries to receive a message within a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Silverlight for Windows PhoneWaitForMessageReturns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel.)
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  NameDescription
Public eventSupported by Silverlight for Windows PhoneClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IInputSessionChannel interface indicates that an IInputChannel implements IInputSession semantics.

The IInputSession associated with an IInputSessionChannel can be retrieved through the Session property.

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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