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IInputSessionChannel Interface

Defines the interface that associates an input channel with a session.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public interface IInputSessionChannel : IInputChannel, 
	IChannel, ICommunicationObject, ISessionChannel<IInputSession>

The IInputSessionChannel type exposes the following members.

  NameDescription
Public propertySupported by Portable Class LibraryLocalAddressGets the address on which the input channel receives messages. (Inherited from IInputChannel.)
Public propertySupported by Portable Class LibrarySessionGets the type of session associated with this channel. (Inherited from ISessionChannel<TSession>.)
Public propertySupported by Portable Class LibraryStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
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  NameDescription
Public methodSupported by Portable Class LibraryAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginReceive(AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryBeginReceive(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryBeginTryReceiveBegins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryBeginWaitForMessageBegins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryEndReceiveCompletes an asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryEndTryReceiveCompletes the specified asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryEndWaitForMessageCompletes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodSupported by Portable Class LibraryOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryReceive()Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryReceive(TimeSpan)Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryTryReceiveTries to receive a message within a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibraryWaitForMessageReturns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel.)
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  NameDescription
Public eventSupported by Portable Class LibraryClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IInputSessionChannel interface indicates that an IInputChannel implements IInputSession semantics.

The IInputSession associated with an IInputSessionChannel can be retrieved through the Session property.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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