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Quaternion.Slerp Method (Quaternion, Quaternion, Double)

Interpolates between two orientations using spherical linear interpolation.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Quaternion Slerp(
	Quaternion from,
	Quaternion to,
	double t
)

Parameters

from
Type: System.Windows.Media.Media3D.Quaternion
Quaternion that represents the starting orientation.
to
Type: System.Windows.Media.Media3D.Quaternion
Quaternion that represents the ending orientation.
t
Type: System.Double
Interpolation coefficient.

Return Value

Type: System.Windows.Media.Media3D.Quaternion
Quaternion that represents the orientation resulting from the interpolation.

Spherical linear interpolation is useful for animating a three-dimensional models because it provides smooth transitions between different orientations of the model.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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