The gluGetTessProperty function gets a tessellation object property.
void gluTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value );
- The tessellation object (created with gluNewTess).
- The property whose value is to be retrieved. The following values are valid: GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARY_ONLY, and GLU_TESS_TOLERANCE.
- A pointer to the location where the value of the named property is written.
Use gluGetTessProperty to retrieve properties stored in a tessellation object. These properties affect the way tessellation objects are interpreted and rendered. For information about what the properties are and what they do, see gluTessProperty.
Windows NT/2000: Requires Windows NT 3.5 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in Glu.h.
Library: Use Glu32.lib.