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PrivateFontCollection.AddMemoryFont method

Applies to: desktop apps only

The PrivateFontCollection::AddMemoryFont method adds a font that is contained in system memory to a Windows GDI+ font collection.

Syntax

Status AddMemoryFont(
  [in]  const VOID *memory,
  [in]  INT length
);

Parameters

memory [in]

Type: const VOID*

Pointer to a font that is contained in memory.

length [in]

Type: INT

Integer that specifies the number of bytes of data in the font.

Return value

Type:

Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Remarks

When you use the GDI+ API, you must never allow your application to download arbitrary fonts from untrusted sources. The operating system requires elevated privileges to assure that all installed fonts are trusted.

Requirements

Minimum supported client

Windows XP, Windows 2000 Professional

Minimum supported server

Windows 2000 Server

Product

GDI+ 1.0

Header

Gdiplusheaders.h (include Gdiplus.h)

Library

Gdiplus.lib

DLL

Gdiplus.dll

See also

PrivateFontCollection
PrivateFontCollection::AddFontFile
Using Text and Fonts
Creating a Private Font Collection

 

 

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Build date: 3/6/2012

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