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IChannelListener<TChannel> Interface

Defines the interface that must be implemented by channel listeners to accept type-specific channels.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public interface IChannelListener<TChannel> : IChannelListener, 
	ICommunicationObject 
where TChannel : class, IChannel

Type Parameters

TChannel

The type of channel that the channel listener accepts.

The IChannelListener<TChannel> type exposes the following members.

  NameDescription
Public propertyStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public propertyUriGets the URI on which the listeners that are generated by the factory listen. (Inherited from IChannelListener.)
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  NameDescription
Public methodAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodAcceptChannel()Accepts a channel of a specified type for communication with a client.
Public methodAcceptChannel(TimeSpan)Accepts a channel of a specified type for communication with a client within a specified interval of time.
Public methodBeginAcceptChannel(AsyncCallback, Object)Begins an asynchronous operation to accept a channel.
Public methodBeginAcceptChannel(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to accept a channel within a specified interval of time.
Public methodBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public methodBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodBeginWaitForChannelBegins an asynchronous operation to wait for a channel to arrive that must be completed within a specified interval of time. (Inherited from IChannelListener.)
Public methodClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodEndAcceptChannelCompletes an asynchronous operation to accept a channel.
Public methodEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodEndWaitForChannelCompletes an asynchronous operation to wait for channels to arrive. (Inherited from IChannelListener.)
Public methodGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannelListener.)
Public methodOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodWaitForChannelWaits for a channel to arrive. (Inherited from IChannelListener.)
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  NameDescription
Public eventClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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Listener factories that implement the IChannelListener or IChannelListener<TChannel> interfaces provide services with the mechanisms used to accept the channels produced by clients that initiate and enable communication with a service.

Implementing the IChannelListener<TChannel> contract allows users to accept multiple channels of a given type without having to specify the channel type each time. In other words, defining the channel type as a generic parameter for the IChannelListener<TChannel> interface means that it is not necessary to pass the type into the AcceptChannel methods. If users want to accept different channel types, they can create additional channel listeners for each type of channel required.

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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