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IChannelFactory<TChannel> Interface

Defines the interface that must be implemented by channel factories that create type-specific channels.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)
generic<typename TChannel>
public interface class IChannelFactory : IChannelFactory, 
	ICommunicationObject

Type Parameters

TChannel

The type of channel that the channel factory creates.

The IChannelFactory<TChannel> type exposes the following members.

  NameDescription
Public propertySupported by Portable Class LibrarySupported in .NET for Windows Store appsStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
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  NameDescription
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsCreateChannel(EndpointAddress)Creates a channel of a specified type to a specified endpoint address.
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsCreateChannel(EndpointAddress, Uri)Creates a channel of a specified type to a specified endpoint address and transport address to which messages are sent.
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannelFactory.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
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  NameDescription
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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Implementing the IChannelFactory<TChannel> contract allows users to create multiple channels of a given type without having to specify the channel type each time. In other words, defining the channel type as a generic parameter for the channel factory implementing the IChannelFactory<TChannel> interface means that it is not necessary to pass the type into the CreateChannel methods. If users want to create different channel types, they can create additional channel factories for each type of channel required. The CreateChannel(EndpointAddress, Uri) overload allows you to distinguish the address to which the message is initially sent from the ultimate destination. For a discussion of addressing, see the Endpoint Addresses topic.

.NET Framework

Supported in: 4.5.1, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

.NET for Windows Store apps

Supported in: Windows 8

.NET for Windows Phone apps

Supported in: Windows Phone 8.1, Windows Phone 8, Silverlight 8.1

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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