Loads the contents of the specified project file into the Project object.
Namespace:
Microsoft.Build.BuildEngine
Assembly:
Microsoft.Build.Engine (in Microsoft.Build.Engine.dll)
Visual Basic (Declaration)
Public Sub Load ( _
projectFileName As String _
)
Dim instance As Project
Dim projectFileName As String
instance.Load(projectFileName)
public void Load(
string projectFileName
)
public:
void Load(
String^ projectFileName
)
public function Load(
projectFileName : String
)
The following example creates a Project object and uses the BuildItem, BuildProperty, BuildItemGroup, and BuildPropertyGroup classes to list all the items and properties in the project.
Module Module1
'You need to add references to Microsoft.Build.BuildEngine and
'Microsoft.Build.Framework
Sub Main()
'Set this to point to the location where the 2.0 clr/tools are installed
Engine.GlobalEngine.BinPath = "C:\windows\microsoft.net\framework\v2.0.xxxxx"
'Create a new empty project
Dim project As New Project()
'Load a project
project.Load("c:\temp\validate.proj")
'Output a header
Console.WriteLine("Project Properties")
Console.WriteLine("----------------------------------")
'Iterate through the various property groups and subsequently
'through the various properties
For Each propertyGroup As BuildPropertyGroup In project.PropertyGroups
For Each prop As BuildProperty In propertyGroup
Console.WriteLine("{0}:{1}", prop.Name, prop.Value)
Next
Next
Console.WriteLine()
Console.WriteLine("Project Items")
Console.WriteLine("----------------------------------")
'Iterate through the various itemgroups
'and subsequently through the items
For Each itemGroup As BuildItemGroup In project.ItemGroups
For Each item As BuildItem In itemGroup
Console.WriteLine("{0}:{1}", item.Name, item.Include)
Next
Next
End Sub
End Module
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;
namespace ListItemAndPropertiesCS
{
class Program
{
static void Main(string[] args)
{
// SET THIS TO POINT TO THE RIGHT LOCATION
Engine.GlobalEngine.BinPath = @"C:\Windows\Microsoft.NET\Framework\v2.0.xxxxx";
// Create a new empty project
Project project = new Project();
// Load a project
project.Load(@"c:\temp\validate.proj");
Console.WriteLine("Project Properties");
Console.WriteLine("----------------------------------");
// Iterate through the various property groups and subsequently
// through teh various properties
foreach (BuildPropertyGroup propertyGroup in project.PropertyGroups)
{
foreach (BuildProperty prop in propertyGroup)
{
Console.WriteLine("{0}:{1}", prop.Name, prop.Value);
}
}
Console.WriteLine();
Console.WriteLine("Project Items");
Console.WriteLine("----------------------------------");
// Iterate through the various itemgroups
// and subsequently through the items
foreach (BuildItemGroup itemGroup in project.ItemGroups)
{
foreach (BuildItem item in itemGroup)
{
Console.WriteLine("{0}:{1}", item.Name, item.Include);
}
}
}
}
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0
Reference