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SslProtocols Enumeration

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Defines the possible versions of SslProtocols.

This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.

Namespace:  System.Security.Authentication
Assembly:  System (in System.dll)
[FlagsAttribute]
public enum SslProtocols
Member name Description
None No SSL protocol is specified.
Ssl2 Specifies the SSL 2.0 protocol. SSL 2.0 has been superseded by the TLS protocol and is provided for backward compatibility only.
Ssl3 Specifies the SSL 3.0 protocol. SSL 3.0 has been superseded by the TLS protocol and is provided for backward compatibility only.
Tls Specifies the TLS 1.0 security protocol. The TLS protocol is defined in IETF RFC 2246.
Tls11
Tls12
Default Specifies that either Secure Sockets Layer (SSL) 3.0 or Transport Layer Security (TLS) 1.0 are acceptable for secure communications

The following code example demonstrates creating a TcpClient that uses the SslStream class to communicate with a server.


using System;
using System.Collections;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Security.Authentication;
using System.Text;
using System.Security.Cryptography.X509Certificates;
using System.IO;

namespace Examples.System.Net
{
    public class SslTcpClient 
    {   
        private static Hashtable certificateErrors = new Hashtable();

        // The following method is invoked by the RemoteCertificateValidationDelegate.
        public static bool ValidateServerCertificate(
              object sender,
              X509Certificate certificate,
              X509Chain chain,
              SslPolicyErrors sslPolicyErrors)
        {
           if (sslPolicyErrors == SslPolicyErrors.None)
                return true;

            Console.WriteLine("Certificate error: {0}", sslPolicyErrors);

            // Do not allow this client to communicate with unauthenticated servers.
            return false;
        }
        public static void RunClient(string machineName, string serverName)  
        {
            // Create a TCP/IP client socket.
            // machineName is the host running the server application.
            TcpClient client = new TcpClient(machineName,443);
            Console.WriteLine("Client connected.");
            // Create an SSL stream that will close the client's stream.
            SslStream sslStream = new SslStream(
                client.GetStream(), 
                false, 
                new RemoteCertificateValidationCallback (ValidateServerCertificate), 
                null
                );
            // The server name must match the name on the server certificate.
            try 
            {
                sslStream.AuthenticateAsClient(serverName);
            } 
            catch (AuthenticationException e)
            {
                Console.WriteLine("Exception: {0}", e.Message);
                if (e.InnerException != null)
                {
                    Console.WriteLine("Inner exception: {0}", e.InnerException.Message);
                }
                Console.WriteLine ("Authentication failed - closing the connection.");
                client.Close();
                return;
            }
            // Encode a test message into a byte array.
            // Signal the end of the message using the "<EOF>".
            byte[] messsage = Encoding.UTF8.GetBytes("Hello from the client.<EOF>");
            // Send hello message to the server. 
            sslStream.Write(messsage);
            sslStream.Flush();
            // Read message from the server.
            string serverMessage = ReadMessage(sslStream);
            Console.WriteLine("Server says: {0}", serverMessage);
            // Close the client connection.
            client.Close();
            Console.WriteLine("Client closed.");
        }
        static string ReadMessage(SslStream sslStream)
        {
            // Read the  message sent by the server.
            // The end of the message is signaled using the
            // "<EOF>" marker.
            byte [] buffer = new byte[2048];
            StringBuilder messageData = new StringBuilder();
            int bytes = -1;
            do
            {
                bytes = sslStream.Read(buffer, 0, buffer.Length);

                // Use Decoder class to convert from bytes to UTF8
                // in case a character spans two buffers.
                Decoder decoder = Encoding.UTF8.GetDecoder();
                char[] chars = new char[decoder.GetCharCount(buffer,0,bytes)];
                decoder.GetChars(buffer, 0, bytes, chars,0);
                messageData.Append (chars);
                // Check for EOF.
                if (messageData.ToString().IndexOf("<EOF>") != -1)
                {
                    break;
                }
            } while (bytes != 0); 

            return messageData.ToString();
        }
        private static void DisplayUsage()
        { 
            Console.WriteLine("To start the client specify:");
            Console.WriteLine("clientSync machineName [serverName]");
            Environment.Exit(1);
        }
        public static int Main(string[] args)
        {
            string serverCertificateName = null;
            string machineName = null;
            if (args == null ||args.Length <1 )
            {
                DisplayUsage();
            }
            // User can specify the machine name and server name.
            // Server name must match the name on the server's certificate. 
            machineName = args[0];
            if (args.Length <2 )
            {
                serverCertificateName = machineName;
            }
            else 
            {
                serverCertificateName = args[1];
            }
            SslTcpClient.RunClient (machineName, serverCertificateName);
            return 0;
        }
    }
}
    


.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8 Consumer Preview, Windows Server 8 Beta, Windows 7, Windows Server 2008 SP2, Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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