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Marshal.WriteInt32 Method (IntPtr, Int32, Int32)

Writes a 32-bit signed integer value into unmanaged memory.

Namespace:  System.Runtime.InteropServices
Assembly:  mscorlib (in mscorlib.dll)

public static void WriteInt32(
	IntPtr ptr,
	int ofs,
	int val
)

Parameters

ptr
Type: System.IntPtr

The base address in unmanaged memory to write.

ofs
Type: System.Int32

An additional byte offset, added to the ptr parameter before writing.

val
Type: System.Int32

The value to write.

ExceptionCondition
AccessViolationException

Base address (ptr) plus offset byte (ofs) produces a null or invalid address.

WriteInt32 enables direct interaction with an unmanaged 32-bit signed array, eliminating the expense of copying an entire unmanaged array (using Marshal.Copy) to a separate managed array before setting its element values.

Writing to unaligned memory locations is supported.

NoteNote:

This method uses SecurityAction.LinkDemand to prevent it from being called from untrusted code; only the immediate caller is required to have SecurityPermissionAttribute.UnmanagedCode permission. If your code can be called from partially trusted code, do not pass user input to Marshal class methods without validation. For important limitations on using the LinkDemand member, see Demand vs. LinkDemand.

The following code example demonstrates how to read and write to an unmanaged array using the ReadInt32 and WriteInt32 methods.

static void ReadWriteInt32()
{
    // Allocate unmanaged memory.  
    int elementSize = 4;
    IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);

    // Set the 10 elements of the C-style unmanagedArray 
    for (int i = 0; i < 10; i++)
    {
        Marshal.WriteInt32(unmanagedArray, i * elementSize, ((Int32)(i + 1)));
    }
    Console.WriteLine("Unmanaged memory written.");

    Console.WriteLine("Reading unmanaged memory:");
    // Print the 10 elements of the C-style unmanagedArray 
    for (int i = 0; i < 10; i++)
    {
        Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize));
    }

    Marshal.FreeHGlobal(unmanagedArray);

    Console.WriteLine("Done. Press Enter to continue.");
    Console.ReadLine();
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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