Creates a new file, writes the specified string to the file, and then closes the file. If the target file already exists, it is overwritten.
Namespace:
System.IO
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Shared Sub WriteAllText ( _
path As String, _
contents As String _
)
Dim path As String
Dim contents As String
File.WriteAllText(path, contents)
public static void WriteAllText(
string path,
string contents
)
public:
static void WriteAllText(
String^ path,
String^ contents
)
public static function WriteAllText(
path : String,
contents : String
)
| Exception | Condition |
|---|
| ArgumentException |
path is a zero-length string, contains only white space, or contains one or more invalid characters as defined by InvalidPathChars. |
| ArgumentNullException |
path is nullNothingnullptra null reference (Nothing in Visual Basic). |
| PathTooLongException | The specified path, file name, or both exceed the system-defined maximum length. For example, on Windows-based platforms, paths must be less than 248 characters, and file names must be less than 260 characters. |
| DirectoryNotFoundException | The specified path is invalid (for example, it is on an unmapped drive). |
| IOException | An I/O error occurred while opening the file. |
| UnauthorizedAccessException |
path specified a file that is read-only. -or- This operation is not supported on the current platform. -or-
path specified a directory. -or- The caller does not have the required permission. |
| FileNotFoundException | The file specified in path was not found. |
| NotSupportedException |
path is in an invalid format. |
| SecurityException | The caller does not have the required permission. |
This method uses UTF-8 encoding without a Byte-Order Mark (BOM), so using the GetPreamble method will return an empty byte array. If it is necessary to include a UTF-8 identifier, such as a byte order mark, at the beginning of a file, use the WriteAllText(String, String, Encoding) method overload with UTF8 encoding.
Given a string and a file path, this method opens the specified file, writes the string to the file, and then closes the file.
The following code example demonstrates the use of the WriteAllText method to write text to a file. In this example a file is created, if it doesn't already exist, and text is added to it.
Imports System
Imports System.IO
Imports System.Text
Public Class Test
Public Shared Sub Main()
Dim path As String = "c:\temp\MyTest.txt"
' This text is added only once to the file.
If File.Exists(path) = False Then
' Create a file to write to.
Dim createText As String = "Hello and Welcome" + Environment.NewLine
File.WriteAllText(path, createText)
End If
' This text is always added, making the file longer over time
' if it is not deleted.
Dim appendText As String = "This is extra text" + Environment.NewLine
File.AppendAllText(path, appendText)
' Open the file to read from.
Dim readText As String = File.ReadAllText(path)
Console.WriteLine(readText)
End Sub
End Class
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
string path = @"c:\temp\MyTest.txt";
// This text is added only once to the file.
if (!File.Exists(path))
{
// Create a file to write to.
string createText = "Hello and Welcome" + Environment.NewLine;
File.WriteAllText(path, createText);
}
// This text is always added, making the file longer over time
// if it is not deleted.
string appendText = "This is extra text" + Environment.NewLine;
File.AppendAllText(path, appendText);
// Open the file to read from.
string readText = File.ReadAllText(path);
Console.WriteLine(readText);
}
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0
Reference