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BindingList<T>.AllowEdit Property

Gets or sets a value indicating whether items in the list can be edited.

Namespace:  System.ComponentModel
Assembly:  System (in System.dll)

public bool AllowEdit { get; set; }

Property Value

Type: System.Boolean
true if list items can be edited; otherwise, false. The default is true.

The AllowEdit property is typically used by other components to determine if editing of items in the list is allowed. When AllowEdit is set to a new value, a ListChanged event of type Reset will occur.

The following code example demonstrates how to set the AllowEdit property. For the complete example, see the BindingList<T> class overview topic.

// Declare a new BindingListOfT with the Part business object.
BindingList<Part> listOfParts; 
private void InitializeListOfParts()
{
    // Create the new BindingList of Part type.
    listOfParts = new BindingList<Part>();

    // Allow new parts to be added, but not removed once committed.        
    listOfParts.AllowNew = true;
    listOfParts.AllowRemove = false;

    // Raise ListChanged events when new parts are added.
    listOfParts.RaiseListChangedEvents = true;

    // Do not allow parts to be edited.
    listOfParts.AllowEdit = false;

    // Add a couple of parts to the list.
    listOfParts.Add(new Part("Widget", 1234));
    listOfParts.Add(new Part("Gadget", 5647));
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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