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Convert.ToString Method (UInt16, IFormatProvider)

Converts the value of the specified 16-bit unsigned integer to its equivalent string representation, using the specified culture-specific formatting information.

This API is not CLS-compliant. 

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)

[CLSCompliantAttribute(false)]
public static string ToString(
	ushort value,
	IFormatProvider provider
)

Parameters

value
Type: System.UInt16

The 16-bit unsigned integer to convert.

provider
Type: System.IFormatProvider

An object that supplies culture-specific formatting information.

Return Value

Type: System.String
The string representation of value.

This implementation is identical to UInt16.ToString(IFormatProvider).

The following example defines a custom NumberFormatInfo class that defines its negative sign as the string "~" and its positive sign as the string "!". It then calls the ToString(UInt16, IFormatProvider) method to convert a 16-bit unsigned integer value to its equivalent string representation. The conversion uses both the invariant culture and the custom NumberFormatInfo object. The output indicates that this formatting information is not used, because by default the "G" format specifier does not include a positive sign with positive values.

ushort number = UInt16.MaxValue;
System.Globalization.NumberFormatInfo nfi = new System.Globalization.NumberFormatInfo();
nfi.NegativeSign = "~";
nfi.PositiveSign = "!";

Console.WriteLine("{0,-6}  -->  {1,6}",
                  Convert.ToString(number, System.Globalization.CultureInfo.InvariantCulture),
                  Convert.ToString(number, nfi));
// The example displays the following output: 
//       65535   -->   65535

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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