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Vector2.Transform Method

Transforms one or more Vector2 instances by a Matrix or Quaternion.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method Static member Transform(Vector2, Matrix) Transforms the vector (x, y, 0, 1) by the specified matrix.
Public method Static member Transform(Vector2, Quaternion) Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.
Public method Static member Transform(Vector2, Matrix, Vector2) Transforms a Vector2 by the given Matrix.
Public method Static member Transform(Vector2, Quaternion, Vector2) Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.
Public method Static member Transform(Vector2[], Matrix, Vector2[]) Transforms an array of Vector2 instances by a specified Matrix.
Public method Static member Transform(Vector2[], Quaternion, Vector2[]) Transforms an array of Vector2 instances by a specified Quaternion.
Public method Static member Transform(Vector2[], Int32, Matrix, Vector2[], Int32, Int32) Transforms a specified range in an array of Vector2 instances by a specified Matrix and places the results in a specified range in a destination array.
Public method Static member Transform(Vector2[], Int32, Quaternion, Vector2[], Int32, Int32) Transforms a specified range in an array of Vector2 instances by a specified Quaternion and places the results in a specified range in a destination array.
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