MouseState Structure
Represents the state of a mouse input device, including mouse cursor position and buttons pressed.
Xbox 360 Specific Information |
|---|
| The state of any mouse button is always ButtonState.Released, and the current mouse position and scrollwheel value are always 0. |
Xbox 360 Specific Information |
|---|
| The state of any mouse button is always ButtonState.Released and the current mouse position and scrollwheel values are always 0. |
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Xbox 360 Specific Information