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GamePadButtons Members

The following tables list the members exposed by the GamePadButtons type.

NameDescription
Public PropertyAIdentifies whether the A button on the Xbox 360 Controller is pressed.
Public PropertyBIdentifies whether the B button on the Xbox 360 Controller is pressed.
Public PropertyBackIdentifies whether the BACK button on the Xbox 360 Controller is pressed.
Public PropertyLeftShoulderIdentifies whether the left shoulder (bumper) button on the Xbox 360 Controller is pressed.
Public PropertyLeftStickIdentifies whether the left stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).
Public PropertyRightShoulderIdentifies whether the right shoulder (bumper) button on the Xbox 360 Controller is pressed.
Public PropertyRightStickIdentifies whether the right stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).
Public PropertyStartIdentifies whether the START button on the Xbox 360 Controller is pressed.
Public PropertyXIdentifies whether the X button on the Xbox 360 Controller is pressed.
Public PropertyYIdentifies whether the Y button on the Xbox 360 Controller is pressed.

NameDescription
Public MethodEqualsOverloaded. Returns a value that indicates whether the current instance is equal to a specified object.
Public MethodGetHashCodeGets the hash code for this instance.
Public MethodGetType (Inherited from Object.)
Public Method Staticop_EqualityDetermines whether two GamePadButtons instances are equal.
Public Method Staticop_InequalityDetermines whether two GamePadButtons instances are not equal.
Public MethodReferenceEquals (Inherited from Object.)
Public MethodToStringRetrieves a string representation of this object.

NameDescription
Protected MethodFinalize (Inherited from Object.)
Protected MethodMemberwiseClone (Inherited from Object.)
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