GamePadButtons.RightStick Property
XNA Game Studio 4.0
Identifies if the right stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public ButtonState RightStick { get; }
Property Value
ButtonState.Pressed if the button is pressed; ButtonState.Released otherwise.