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GamePad.GetState Method

Gets the current state of an Xbox 360 Controller, optionally specifying a dead zone processing method for the analog sticks.

NameDescription
GamePad.GetState (PlayerIndex)Gets the current state of an Xbox 360 Controller.
GamePad.GetState (PlayerIndex, GamePadDeadZone)Gets the current state of an Xbox 360 Controller, using a specified dead zone on analog stick positions.

When calling GetState, check the returned structure's IsConnected property value. If the controller has been disconnected, this value will be false. When a controller is disconnected, values for its state will not be valid. The controller will also not be able to receive new vibration settings.
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