Gets or sets a value that indicates whether to sync to the vertical trace (vsync) when presenting
the back buffer.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
public bool SynchronizeWithVerticalRetrace { get; set; }
Property Value
Value that indicates whether to sync to the vertical trace (vsync) when presenting
the back buffer.
This value is honored (when possible) in full screen and windowed modes.
Reference
Xbox 360, Windows XP SP2, Windows Vista, Zune