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XNA Game Studio 3.1
 SynchronizeWithVerticalRetrace Prop...
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XNA Game Studio 3.1
GraphicsDeviceManager.SynchronizeWithVerticalRetrace Property
Gets or sets a value that indicates whether to sync to the vertical trace (vsync) when presenting the back buffer.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

C#
public bool SynchronizeWithVerticalRetrace { get; set; }

Property Value

Value that indicates whether to sync to the vertical trace (vsync) when presenting the back buffer.
This value is honored (when possible) in full screen and windowed modes.
Xbox 360, Windows XP SP2, Windows Vista, Zune
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