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VertexShader Class

Encapsulates the functionality of a vertex shader.

System.Object
  Microsoft.Xna.Framework.Graphics.GraphicsResource
    Microsoft.Xna.Framework.Graphics.VertexShader

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics.Shaders (in Microsoft.Xna.Framework.Graphics.Shaders.dll)

public class VertexShader : GraphicsResource

The VertexShader type exposes the following members.

  NameDescription
Public methodVertexShaderCreates a VertexShader.
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  NameDescription
Public propertyIsDisposedGets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)
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  NameDescription
Public methodDispose()Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected methodDispose(Boolean)Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected methodFinalizeAllows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.)
Public methodStatic memberFromStreamCreates a VertexShader from the specified stream.
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Silverlight

Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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