VertexDeclaration Members
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VertexDeclaration Class
VertexDeclaration Class
VertexDeclaration Members
VertexDeclaration Constructor
VertexDeclaration Methods
VertexDeclaration Properties
VertexDeclaration Events
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XNA Game Studio 3.1
VertexDeclaration Members
The following tables list the members exposed by the VertexDeclaration type.
Public Constructors
Name
Description
VertexDeclaration
Initializes a new instance of the
VertexDeclaration
class.
Public Properties
Name
Description
GraphicsDevice
Gets the
GraphicsDevice
associated with this vertex declaration.
IsDisposed
Gets a value that indicates whether the object is disposed.
Name
Returns the name of this vertex declaration.
Tag
Returns the resource tags for this vertex declaration.
Public Methods
Name
Description
Dispose
Overloaded. Immediately releases the unmanaged resources used by this object.
Equals
(Inherited from
Object
.)
GetHashCode
(Inherited from
Object
.)
GetType
(Inherited from
Object
.)
GetVertexElements
Gets the vertex shader declaration.
GetVertexStrideSize
Overloaded. Gets the size of a vertex from the vertex declaration.
ReferenceEquals
(Inherited from
Object
.)
ToString
Retrieves a string representation of this object.
Protected Methods
Name
Description
Finalize
Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object.
MemberwiseClone
(Inherited from
Object
.)
raise_Disposing
Raises the Disposing event when called from within a derived class.
Public Events
Name
Description
Disposing
Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.
See Also
Reference
VertexDeclaration Class
Microsoft.Xna.Framework.Graphics Namespace
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