This topic has not yet been rated - Rate this topic

VertexBufferBinding Structure

XNA Game Studio 4.0
Binding structure that specifies a vertex buffer and other per-vertex parameters (such as offset and instancing) for a graphics device.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

public struct VertexBufferBinding
Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7
Did you find this helpful?
(1500 characters remaining)

Community Additions

ADD
© 2013 Microsoft. All rights reserved.