The Texture2D type exposes the following members.
|Bounds||Gets the size of this resource.|
|Format||Gets the format of the texture data. (Inherited from Texture.)|
|Height||Gets the height of this texture resource, in pixels.|
|IsDisposed||Gets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)|
|LevelCount||Gets the number of texture levels in a multilevel texture. (Inherited from Texture.)|
|Width||Gets the width of this texture resource, in pixels.|