Texture2D.SetData Method
XNA Game Studio 3.1
Copies array data to the texture.
| Name | Description |
|---|---|
| Texture2D.SetData (Int32, Nullable<Rectangle>, T[], Int32, Int32, SetDataOptions) | Copies array data to the texture. |
| Texture2D.SetData (T[]) | Copies array data to the texture at mipmap level 0. |
| Texture2D.SetData (T[], Int32, Int32, SetDataOptions) | Copies array data to the texture at mipmap level 0. |
| Exception type | Condition |
|---|---|
| InvalidOperationException | The size of the data passed in is too large or too small for this resource. |