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Texture Class

Represents a texture resource.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

public abstract class Texture : GraphicsResource

The Texture type exposes the following members.

  NameDescription
Public propertyFormatGets the format of the texture data.
Public propertyIsDisposedGets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)
Public propertyLevelCountGets the number of texture levels in a multilevel texture.
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  NameDescription
Public methodDispose()Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected methodDispose(Boolean)Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected methodFinalizeAllows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.)
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Silverlight

Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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