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XNA Game Studio 3.1
 SpriteBlendMode Enumeration
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XNA Game Studio 3.1
SpriteBlendMode Enumeration
The following flags are used to specify sprite blending rendering options to the flags parameter in Begin:

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

C#
public enum SpriteBlendMode
 Member nameDescription
AdditiveEnable additive blending.
AlphaBlendEnable alpha blending.
NoneNo blending specified.
Xbox 360, Windows XP SP2, Windows Vista, Zune
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