1 out of 1 rated this helpful - Rate this topic

SpriteBlendMode Enumeration

The following flags are used to specify sprite blending rendering options to the flags parameter in Begin:

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public enum SpriteBlendMode
  Member name Description
Additive Enable additive blending.
AlphaBlend Enable alpha blending.
None No blending specified.
Xbox 360, Windows XP SP2, Windows Vista, Zune
Did you find this helpful?
(1500 characters remaining)
Community Content Add
Annotations FAQ
XNA Game Studio 4.0
No longer used in version 4.0 See http://msdn.microsoft.com/en-us/library/ff433698.aspx for further information.