Export (0) Print
Expand All
This topic has not yet been rated - Rate this topic

SpriteBatch Constructor

Initializes a new instance of the class, which enables a group of sprites to be drawn using the same settings.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public SpriteBatch (
         GraphicsDevice graphicsDevice
)

Parameters

graphicsDevice
The graphics device where sprites will be drawn.
Exception typeCondition
ArgumentNullException graphicsDevice is null.
Xbox 360, Windows XP SP2, Windows Vista, Zune
Did you find this helpful?
(1500 characters remaining)
Thank you for your feedback

Community Additions

ADD
Show:
© 2014 Microsoft. All rights reserved.