Flushes the sprite batch and restores the device state to how it was before
Begin was called.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Call End after all calls to Draw are complete.
Unexpected behavior can result when rendering sprites and 3D objects on the same graphics device. For more information, see Render States and the Graphics Device.
Tasks
Concepts
Reference
Xbox 360, Windows XP SP2, Windows Vista, Zune