Defines options for saving the graphics device state before and after an effect technique is applied.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public enum SaveStateMode
| | Member name | Description |
|---|
| None |
No device state is saved when calling Begin or restored when calling End.
|
| SaveState |
Save all device state when calling Begin and restore device state when calling End.
|
Reference
Xbox 360, Windows XP SP2, Windows Vista, Zune