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XNA Game Studio
XNA Game Studio 3.1
 SaveStateMode Enumeration

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XNA Game Studio 3.1
SaveStateMode Enumeration
Defines options for saving the graphics device state before and after an effect technique is applied.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

C#
public enum SaveStateMode
 Member nameDescription
None No device state is saved when calling Begin or restored when calling End.
SaveState Save all device state when calling Begin and restore device state when calling End.
Xbox 360, Windows XP SP2, Windows Vista, Zune
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