RenderState.Wrap10 Property
XNA Game Studio 3.0
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is TextureWrapCoordinates.Zero (wrapping disabled in all directions).
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public TextureWrapCoordinates Wrap10 { get; set; }
Property Value
Combination of values from TextureWrapCoordinates to set or get.