RenderState Properties


XNA Game Studio 3.1
RenderState.DepthBias Property
Sets or retrieves the depth bias for polygons. The default value is 0.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

C#
public float DepthBias { get; set; }

Property Value

Depth bias for polygons.
Remarks

This property specifies a value in the range of 0 through 16 (inclusive). This value is used to make polygons that are physically coplanar appear separate.

Polygons with a high z-bias value appear in front of polygons with a lower value, without requiring sorting for drawing order. For example, polygons with a value of 1 appear in front of polygons with a value of 0.

See Also

Reference

Platforms

Xbox 360, Windows XP SP2, Windows Vista
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