RenderState.AlphaBlendOperation Property
XNA Game Studio 3.0
Gets or sets the arithmetic operation applied to separate alpha blending. The default is BlendFunction.Add.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public BlendFunction AlphaBlendOperation { get; set; }
Property Value
A value from the BlendFunction enumeration.
This value is ignored unless SeparateAlphaBlendEnabled is true.
Caution |
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| This value is used for blending the alpha channel only, not for alpha blending of the entire pixel. For setting the blending mode for alpha blending operation, see BlendFunction. |
Caution