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RasterizerState.FillMode Property

The fill mode, which defines how a triangle is filled during rendering. The default is FillMode.Solid.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

public FillMode FillMode { get; set; }

Property Value

Any value in the FillMode enumeration.

Xbox 360, Windows 7, Windows Vista, Windows XP

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