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XNA Game Studio 3.1
ModelMeshPart Class
Represents a batch of geometry information to submit to the graphics device during rendering. Each ModelMeshPart is a subdivision of a ModelMesh object. The ModelMesh class is split into multiple ModelMeshPart objects, typically based on material information.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

C#
public sealed class ModelMeshPart

It is not necessary to use this class directly. In advanced rendering scenarios, it is possible to draw using ModelMeshPart properties in combination with the vertex and index buffers on ModelMesh. However, in most cases, ModelMesh.Draw will be sufficient.

Xbox 360, Windows XP SP2, Windows Vista
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