Export (0) Print
Expand All

GraphicsDeviceExtensions Class

System.Object
  Microsoft.Xna.Framework.Graphics.GraphicsDeviceExtensions

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics.Shaders (in Microsoft.Xna.Framework.Graphics.Shaders.dll)


public static class GraphicsDeviceExtensions

The GraphicsDeviceExtensions type exposes the following members.

  NameDescription
Public methodStatic memberGetPixelShader
Public methodStatic memberGetVertexShader
Public methodStatic memberSetPixelShader
Public methodStatic memberSetPixelShaderConstantFloat4<T>(GraphicsDevice, Int32, T)
Public methodStatic memberSetPixelShaderConstantFloat4<T>(GraphicsDevice, Int32, Int32, T)
Public methodStatic memberSetVertexShader
Public methodStatic memberSetVertexShaderConstantFloat4<T>(GraphicsDevice, Int32, T)
Public methodStatic memberSetVertexShaderConstantFloat4<T>(GraphicsDevice, Int32, Int32, T)
Top

Silverlight

Supported in: 5

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Show:
© 2014 Microsoft