Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
PixelShader1xMaxValue indicates the internal range of values supported for pixel color blending operations. Within the range that they report to, implementations must allow data to pass through pixel processing unmodified (unclamped). Normally, the value of this member is an absolute value. For example, a 1.0 indicates that the range is −1.0 to 1, and an 8.0 indicates that the range is −8.0 to 8.0. The value must be greater than or equal to 1.0 for any hardware that supports pixel shaders.