GraphicsDevice Methods
| Name | Description | |
|---|---|---|
![]() | Clear | Overloaded. Clears resource buffers. |
![]() | Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. |
![]() | DrawIndexedPrimitives | Renders the specified geometric primitive, based on indexing into an array of vertices. |
![]() | DrawInstancedPrimitives | Draws a series of instanced models. |
![]() | DrawPrimitives | Renders a sequence of non-indexed geometric primitives of the specified type from the current set of data input streams. |
![]() | DrawUserIndexedPrimitives | Overloaded. Renders geometric primitives. |
![]() | DrawUserPrimitives | Overloaded. Renders geometric primitives. |
![]() | Equals | (Inherited from Object.) |
![]() | GetBackBufferData | Overloaded. Gets the contents of the back buffer. |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetRenderTargets | Gets a render target surface. |
![]() | GetType | (Inherited from Object.) |
![]() | GetVertexBuffers | Gets the vertex buffers. |
![]() | Present | Overloaded. Presents the display with the contents of the next buffer in the sequence of back buffers owned by the GraphicsDevice. |
![]() | Reset | Overloaded. Resets the presentation parameters for the current GraphicsDevice. |
![]() | SetRenderTarget | Overloaded. Sets a new color buffer for a GraphicsDevice. |
![]() | SetRenderTargets | Sets an array of render targets. |
![]() | SetVertexBuffer | Overloaded. Sets or binds a vertex buffer to a device. |
![]() | SetVertexBuffers | Sets the vertex buffers. |
![]() | ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | Finalize | Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. |
![]() | MemberwiseClone | (Inherited from Object.) |
